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Filter System

The filter system controls which actors are eligible for selection. Filters are applied before the volume or marquee test — actors that fail a filter are never selected, even if they are inside the volume.

Filter panel


Class Filter​

Restrict selection to specific actor types.

Filter panel - class picker

Presets​

A dropdown provides quick access to common classes:

CategoryClasses
BasicActor, Pawn, Character
MeshStaticMeshActor, SkeletalMeshActor
LightsPointLight, SpotLight, DirectionalLight, RectLight
FX / SoundAmbientSound, NiagaraActor
MiscCameraActor, TriggerBox

Custom class​

Use the class picker below the dropdown to add any AActor subclass from your project.

Multiple classes can be added — an actor matches if it belongs to any of the listed classes.

Click Reset to clear all class filters.

Filter panel - tags and folder

tip

Leaving the class filter empty means all classes are allowed.


Tags Filter​

Filter by Actor Tags (set in the Actor's Details panel under Tags).

  • Enter tags as a comma-separated list: Enemy,Prop,Interactive
  • An actor matches if it has at least one of the listed tags (OR logic)
  • Tags are trimmed of whitespace automatically

Folder Filter​

Filter by the Content Browser path of the actor's mesh asset.

  • Enter a partial folder path, e.g.: Stylized_Village/Props
  • The plugin searches for /Game/Stylized_Village/Props/ in the asset path
  • Applies to actors with a StaticMeshComponent or SkeletalMeshComponent
  • Actors with no mesh component will not match this filter
note

Leaving the folder filter empty means no folder restriction is applied.


Exclude Hidden​

Enabled by default.

When checked, actors with IsHiddenEd() == true (hidden in the editor) are excluded from selection.

Uncheck to include hidden actors in the selection.


Exclude Locked​

Enabled by default.

When checked, actors with IsLockLocation() == true (locked transform) are excluded.

Uncheck to include locked actors.


Always excluded actors​

Regardless of filter settings, the following actor types are never selected:

  • AWorldSettings
  • ABrush
  • ADirectionalLight (direct instances)
  • ASkyLight
  • Instanced Foliage actors
  • SkyAtmosphere actors
  • SkySphere actors
  • Landscape actors

Reset All Filters​

Click Reset All Filters at the bottom of the filter section to restore all filters to their defaults:

  • Class filter: cleared
  • Tags: cleared
  • Folder: cleared
  • Exclude Hidden: on
  • Exclude Locked: on