Hideout Studio
Volume Editor Picker
Select Unreal Engine actors using 3D volumes and 2D marquee — right in the Level Editor.
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Volumetric Selection
Select actors using a Box, Sphere, or Custom Mesh volume directly in the viewport. Supports full rotation, scaling, and grid snapping.
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2D Marquee
Draw a screen-space rectangle to select actors by their projected 2D position. Works with the same filters and accumulation modes.
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Smart Filters
Filter by class, actor tags, content folder, hidden state, and locked state. Combine filters for precise selections.